AVAILABLE DLC CAMPAIGNS
The DLC campaigns for the DCS World are at the core of what I do as 3rd party developer. Throughout the years I have been working with current and former US Air Force and US Navy pilots, Subject Matter Experts, SOF operators, Air Traffic Controllers and other people whose experience is crucial in making my missions as realistic as possible, while keeping them fun to play.
Below you will find all the titles available to buy by the type of aircraft:
A-10C
thunderbolt
Iron flag part 1
Iron Flag is a training campaign for the A-10C II Tank Killer module. The goal of Iron Flag is to expand on the training missions that come with it and teach you new things not found there. Also, go more in-depth on some of the things that are included with the module and explain some of the tactics and rationale behind employing the A-10 C, its systems, and weapons so that you and your Hog emerge more lethal!
Baltic Dragon and Nicholas Barnwell, authors of the campaign, tried to make Iron Flag as realistic as possible, given the limitations within DCS and their knowledge. They have leaned on real civilian and USAF pilots, including a few A-10 drivers, other subject matter experts, and many within the DCS community to help them bring you the definitive A-10 training experience.
Iron Flag Part 1 is split into 10 Training missions that focus heavily on many of the systems used for flight, navigation, and emergencies, including CDU functionality and usage, TACAN navigation, ILS landing, emergency flight control (MRFCS) usage, TAD/SADL functionality, and everyone's favorite: Aerial Refueling.
Part 1 of the campaign also introduces you to effective employment of the A-10C and its weapons, with missions focusing on DSMS and CMSP systems, TGP usage/functionality, Air-to-Air application of the gun, and AIM-9M and of course using the GAU-8/A in its intended Air-to-Ground role! The combat employment will be covered in more depth in the second part of the campaign.
The campaign features:
- 10 fully voiced-over missions
- almost 3800 voiceovers (totaling nearly 9 hours of audio)
- custom made maps, briefings, and kneeboards that will help you immerse into the missions and follow the training
Reviews
"[...] I cannot recommend your work highly enough. I cannot think of any group that would not totally enjoy the experience, get brilliant training from it, have eyes opened to the nuances of a jet like the A10C and simply just find themselves smiling from the minute they get in the 'pit (see, I'm getting a bit cocky now that I think I know the lingo) until the moment they get back to Thunder and shut the jet down. Bravo! This is simply a fabulous package.." PoliticalPuffin (ED Forums)
"Iron Flag Campaign by Baltic Dragon complete. Absolutely fabulous! If you are thinking of buying the A-10C2 make sure you pick up this excellent (non-weapons) training campaign at the same time. You will not regret it! Going out with a bang on the final mission of the campaign. Looking forward to meeting BIFF again in Part 2" Curtis Chapman (DCS Group / Facebook)
"Undoubtedly the best training aid for the A10 on the market imo. Baltic Dragon see there’s 2 of us now after part 2". Mike Donovan (DCS Group / Facebook)
the enemy within 3.0
The Enemy Within 3.0 is a complete remake of the critically-acclaimed The Enemy Within campaign for the A-10C Warthog.
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This story-driven campaign puts you in cockpit of the Warthog as part of a small, 6-ship US detachment sent to Georgia. Your mission is to help contain a growing threat from a terrorist organization calling itself the "Caucasus Liberation Army" (CLA). As the story unfolds, you will be faced with a variety of challenges, including close air support, precision strikes, combat search and rescue, anti-ship strikes, and even air to air combat.
Striving to be as realistic as possible, the units featured in the campaign are based on their real-life counterparts. It also uses a sophisticated radio control system, meaning that you must tune your on-board radios to the correct frequency to hear the more than 2000 custom voiceovers available throughout 21 missions.
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Compared to the original campaign, version 3.0 offers following great additions and changes:
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20 out of 21 missions have been rewritten from scratch. This includes the course of action, dialogues, briefings and background information.
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More than 2/3 of the missions take place in different locations than the original ones, and most feature different challenges and enemies to provide a completely new experience, 3 entirely new missions that are designed to complement and extend the storyline.
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The 8 pilot and 3 commander characters featured throughout the campaign have almost 4x more custom voiceovers (over 2100).
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Additional documents and custom kneeboard pages are available for each sortie.
Reviews
"I've just flown M21 and finished the campaign, so please allow me to congratulate you and your entire team on an excellent piece of work! Every mission is brilliant - the scenarios make sense, and the storytelling over the course of the campaign holds together. The voice-acting is great, and the campaign has some pretty challenging tactical and aviation tasks for us too. This has made any BD campaign a definite buy for me! Thanks for all your hard work!"
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Teeps (ED Forums)
"Great campaign, very detailed and awesome voice acting. One of the best add on campaigns for DCS in my opinion."
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YoYo (TEW 3.0 Steam Page)
F/A-18C
hornet
Arctic thunder
February 2024. Finland is on the verge of joining NATO, when the unthinkable happens: Russian armed forces push through the border while cruise missiles rain down on the country. Several western allies join the conflict at once to fight alongside their Finnish brothers in arms. Among them is the 112th Fighter Squadron of the Air National Guard, who had just arrived from a training exercise in the UK.
For the release of the DCS Kola map, Baltic Dragon and Reflected Simulations created a fictional scenario based on real life events and tactics. FStrap into a Finnish Hornet and take off from a hidden road base in its twin campaign made by Baltic Dragon.
Take part in study level, highly realistic missions such as CAP, CAS, SEAD and precision strikes. Follow real life procedures down to unprecedented details. In two highly realistic campaigns woven into the same storyline, experience what it would be like to fly as a fighter pilot in a large-scale air war today.
Key Features:
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10 immersive missions with a variety of different tasks: CAS, X-CAS, CAP, escort, pre-planned strikes and more;
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An interactive intro mission, guiding the player through the most important aspects of the campaign;
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Operations from road bases in Finland;
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Over 2200 lines of dialogue with voice-overs;
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Custom ATC interaction for all the missions;
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Optional use of air to air refueling or the choice to skip it all together;
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Detailed documentation, flight plans, maps, target information available in both PDF format and from within each mission as part of the kneeboard;
Thanks to the generosity of WinWing, official sponsor of the Arctic Thunder campaign, all those who buy a copy can participate in a draw of a F-18 HOTAS (right) and F-18 Phoenix MIP (VR version, left). It is enough to send the proof of purchase of the campaign to draws@baltic-dragon.net. Good luck!
Campaign Reviews
No reviews yet.
RAVEN ONE
The Raven One campaign for the F/A-18C Hornet is based on the bestselling novel of the same title. This campaign was developed with the active participation of author Kevin Miller and Vincent "Jell-O" Aiello, host of the Fighter Pilot Podcast. Both are retired U.S. Navy Hornet pilots, each with over 3,000 career flight hours and numerous overseas deployments.
The campaign faithfully recreates sorties from the book, while adding additional ones related to the action, for a total of 15 immersive, fully voiced-over missions. Each script was carefully checked by Kevin and Vincent to ensure the most realistic experience available in DCS.
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Finally, the campaign utilizes innovative solutions, making in-game AI more responsive and predictive. It will also have a limited save-game capability during the campaign gameplay, as some missions may take two or more hours to complete.
Features:
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15 story – driven missions
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Over 2200 recorded lines performed by over 50 voice actors
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All main characters from the "Raven One" novel
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Mission briefings supplementing and extending the ones described in the book, written in close cooperation with Kevin Miller
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Highly detailed and realistic maps, kneeboards and other documents based on real-life counterparts
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All major types of missions: CAP, CAS, SEAD, ground and surface strikes, Alert – 7 and Alert – 30 launches, Sea Surface Search Control, air interceptions and others
Reviews
"Finished the campaign last night. As a former Navy officer (P-3 pilot), I can say that I haven't seen anything else anywhere in a flight sim that even touches on the realism of this campaign. Extremely immersive and enjoyable." jmarso (ED Forums)
"So, for the ‘experience’ we’re getting as virtual pilots, I’m giving Raven One a 5/5. The voice overs, the plot, the briefings, the multiple scripts making us feel ‘a part’ of what is actually happening – AWESOME." nikos86 (ED Forums)
I"'ve found this campaign to be excellent. The authentic feel has been exactly what I've wanted in a DCS campaign. From the kneeboards to the comms, to the uncertain and unpredictable feel to the missions, this is a campaign I'd recommend to anyone who wants more than airquake."
DCSwithLovo (ED Forums)
Raven One campaign is based on an excellent novel by Kevin Miller, retired Navy Captain. In his carrier, Kevin flew the A-7E Corsair II and FA-18C Hornet, deploying overseas six times throughout the 1980’s and 90’s aboard the aircraft carriers Nimitz, Dwight D. Eisenhower, George Washington.
Raven One places you with Wilson in the cockpit of a carrier-based FA-18 Hornet…and in the ready rooms and bunkrooms of men and women who struggle with their fears and uncertainty in this new way of war. They must all survive a Middle-East deployment that takes a sudden and unexpected turn when Washington orders Valley Forge to respond to a crisis no one saw coming. The world watches – and holds its breath...
RAVEN ONE:
DOMINANT FURY
Raven One: Dominant Fury campaign for the F/A-18C Hornet is a prequel for the highly acclaimed Raven One campaign, based on the bestselling novel of the same title. Developed by Baltic Dragon, all the missions were constructed with the active participation of author of the book, Kevin Miller, and Vincent "Jell-O" Aiello, host of the Fighter Pilot Podcast - both retired U.S. Navy Hornet pilots, each with over 3,000 career flight hours and numerous overseas deployments.
The campaign takes place 3 years before the events described in the novel during a deployment to the Eastern Mediterranean and offers a variety of different missions, from training (faithfully recreating real life sorties flown from the deck of the aircraft carriers), through armed patrols and alert launches, to power-projection strikes and CSAR.
The campaign offers:
- Fifteen immersive missions offering over 24 hours of gameplay
- Over 3,400 voiceovers recorded by 89 different voice actors (including Jell-O, Kevin Miller, Ward "Mooch" Carroll, RedKite, Growling Sidewinder, Tricker, Spudknocker, Bel Geode, Casmo, Tactical Pascale and others)
- Approximately 150 custom kneeboard pages, charts and maps
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Reviews
"What an awesome campaign! I think it was a lot more realistic, a little more drama in the beginning where you felt for the characters in this than in the previous Raven One campaign, and a little less in the end. The last mission in Raven One was so dramatic with the dawn attack and the dogfight over Iran, and the VERY close fuel call. Hard to match that! But this campaign was so well done, such immense work you put into it! Such attention to detail! A huge thank you for this awesome experience! I really feel like a real Hornet driver now!" Sharkku (ED Forums)
"Expectations were really high considering how great the first Raven One campaign was.
They were met and then some! The missions are very varied. For the first 3-4 missions I don’t think I fired any weapons other the odd warning shot. I flew the whole campaign in VR, it was super smooth. No performance problems at all, have experienced that with other campaigns. The voice overs are amazing!! What a bunch of talented people! Fantastic job!! Baltic Dragon, Kevin Miller and Jell-O really raised the bar with this one. Fantastic, amazing job!! Thank you!" nillefix, ED Forums
"Finally got around to completing the Dominant Fury campaign after completing the first Raven One campaign. Easily the best 2 campaigns i have played. They are so immersive and have such a good sense of realism mixed with fun! They have also pushed me to learn new weapons and tactics". Joshua Akins, Facebook
F-15C
EAGLE
The Georgian war
The Georgian War" is a fictional campaign created by Chris "Viper" Long and Baltic Dragon, and is inspired by real events that took place during the Russo-Georgian War of 2008.
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This campaign puts you in the role of a pilot who arrives in Tbilisi as part of a small detachment intended to present the capabilities of the F-15C to the Georgian government, which has expressed interest in purchasing several airframes. You and your colleagues are caught by surprise when armed conflict breaks out. As the fighting escalates, your small group is drawn into the war.
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Throughout the campaign's 16 missions, the authors recreate some of the real-life events that happened between the 8th and 13th of August 2008. The fictionalized events presented in this campaign are based on extensive research from numerous Western and Russian publications, interviews with people who were directly involved on both sides, and several visits to the ABL (Administrative Boundary Line) with South Ossetia. The campaign aims to capture the pivotal moments of the 2008 war from a military perspective.
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Key Features:
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16 story - driven missions with some factual events from the 2008 Russo - Georgian war in the background
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Historically - accurate descriptions of the situation on the ground and on the front line for the specific date and time when the mission takes place
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Extensive briefings based on real life FRAGOs (Fragmentary Orders), as well as tactical maps
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Over 1,500 custom voice-overs and thousands of triggers
Reviews
"Fantastic. A must-own for F15-C fans. This campagin gives an engaging story. The missions are somehow both open world as well as perfectly scripted. Far superior to the campaigns built into FC-3." PlanR (Steam)
"Exceptional campaign. By far the best I have played with the F-15C campaigns available. Had an absolute blast. Got a VR setup halfway through which made it even more emmersive. Had no bugs, some missions were easy and some were hard but if you learnt from your mission failures you can and do get through them with a bit of smart thinking and it makes you a better pilot. Awesome graphics and scenery and the narrative never got tiring. Just cant rate it enough and well worth it. Hope to see many more." NutCracker (Steam)
"Words cannot describe just how good this campaign is. It brings DCS to a whole new level. The story is well thought out and immersive, missions brilliantly planned and integrated, and voice acting is at least as good if not better than in Hollywood movies. Sometimes it even feels like you are watching a good movie, except now it all depends on what you are doing. Even the longest flights are never boring; there are plenty of surprises." TrashPanda1337 (Steam)
"What an amazing campaign. The voice recordings throughout made it seem like being a real F-15C pilot during a real conflict. There is some interesting information to learn by listening to the conversations between the Flight Commander (the Player; you) and the Wingman. The mission code was flawless and the map is all Fog of War which makes it interesting. Some missions were very challenging and I had to learn the hard way not to go head to head with the MiG-31." FoxHound.
"The Georgian War campaign module for the F-15C made my DCS World experience so worth the hours I put in learning to fly, navigate, land the aircraft, and operate the radar, read the RWR, and utilize the weapon systems. I would say this is a must have for anyone who has the F-15C or Flaming Cliffs 3 modules. Thank you much to all those who put this awesome campaign together." Thalvid (ED Forums)
MIRAGE
2000C
RED FLAG CAMPAIGN
The M-2000C Red Flag is a story-driven campaign that takes place during an extraordinary Red Flag exercise at the Nevada Test and Training Range (NTTR). The campaign backstory revolves around growing hostilities between Iran and its neighbors and a partially successful coup that takes place in the United Arab Emirates, effectively splitting the country in two.
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You will take on the role of a deputy commander of a 10-ship strong detachment of M-2000C interceptors from the 02.005 Fighter Squadron "Île-de-France". In preparation for war in the Persian Gulf, your detachment, and those from the United States, Germany, the United Kingdom, Poland and the Netherlands, will spend two weeks at the NTTR to hone your skills.
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All of the missions are based on extensive research of actual Red Flag exercises and will each include interesting facts and stories from previous runnings of the exercise.
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Features:
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16 story-driven missions
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Over 3,000 voiceovers performed by more than 40 voice actors
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Returning characters from the M-2000C Caucasus campaign
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Highly detailed mission briefings, maps, and other documents that includes Air Tasking Orders and Data Sheets based on actual counterparts use by the US and French Air Forces
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Many of interesting background facts and stories from past Red Flag exercises
Reviews
"Great addition to the Red Flag collection! Lots of voiceovers, good mission design, accuracy/realism where necessary and the designer (Baltic Dragon) is very helpful with issues. Can't wait to follow Lambert, Max & co to the Persian Gulf ;-)" Loose Seal (Steam)
"If it's by Baltic Dragon it's amazing, and this is no exception. Extremely detailed, lots of fun voice acting. Great to see the AdA gang back from the main campaign. ELYJYDUB (Steam)"
"Finished the Campaign and enjoyed it thoroughly. Well worth the price of admission. Your creativity is absolutely brilliant.
I am amazed at the level of thought, technical expertise, and hard work that went into this creation. In addition to being a campaign masterpiece, it's also a showcase for the extensive capabilities of the DCS mission editor and the games AI. I was awed by the Ai performance throughout the campaignes choreographed evolution's. The voice actors performance was outstanding as well!" Klunker (ED Forums)
"I would like to say that this campaign was the best one i even played. The best impressions i found in voice covers. Really good job guys. Next thing was very well constructed random missions. I really enjoyed playing this campaign and for sure i will finish this one second time. Baltic Dragon -> Well done. Looking forward for next campaigns." Macias 671603 (ED Forums)
F-16C
viper
F-16C: The gamblers
The Gamblers campaign was jointly developed by Baltic Dragon and John ‘Rain’ Waters, a former Viper Demo Team pilot, member of the 77th Fighter Squadron and host of the Afterburn Podcast.
Throughout the 13 missions of the campaign, the player will have an opportunity to relive some of the sorties that Rain and his squadron mates flew during their deployment to Syria as part of Operation Inherent Resolve. Furthermore, the campaign recreates the most iconic moments of the allied involvement within the theater, including the Battle of Raqqa in 2017, the US TLAM strike against the Shayrat Airbase in retaliation for the regime’s chemical attack on Aleppo and the standoff between US forces and the notorious Russian Wagner group, which is now known as the “Battle of Khasham”.
This campaign also introduces a new, more immersive way for the player to interact with the environment using their HOTAS, this practically completely eliminates the use of space bar or F-10 menu.
The campaign also includes features that account for the player’s performance and possible errors. This means that his wingmen or other assets in the mission can take over tasks the player is struggling with, which can lead to multiple ways in which each mission can progress. All of these scenarios were meticulously checked and tested to avoid possible bugs and problems and ensure an enjoyable player experience.
KEY FEATURES:
13 immersive missions with a variety of different tasks: CAS, X-CAS, SEAD, DEAD, escort, pre-planned strikes and more;
- An interactive intro mission, voiced by John ‘Rain’ Waters, guiding the player through the most important aspects of the campaign;
- Over 3000 lines of dialogue with voice-overs;
- Custom ATC interaction for all the missions;
- Optional use of air to air refueling or the choice to skip it all together;
- Detailed documentation, flight plans, maps, target information available in both PDF format and from within each mission as part of the kneeboard;
- Detailed skins for the Gamblers created by Thomas 'Roughmaster' Vercauteren